I am a dedicated Software Engineering student with a strong interest in software architecture, backend development, and the full software development life cycle (SDLC). Outside the technical field, I’m also active in creative areas such as 3D modeling using Blender and interactive development with Unreal Engine.
With a structured and well-organized approach, I work well in team environments and enjoy solving challenges through clear planning and collaboration. My goal is to contribute to meaningful projects in both the tech and creative industries, while continuously developing into a flexible and forward-thinking professional who brings positive change.
As a Backend Developer Intern at Peduly, I developed Zainzo Contact, a SaaS campaign broadcasting and customer messaging platform built with Express.js and Laravel. I designed RESTful APIs, scheduling and queue workers, and webhooks with template based messaging, delivery and reply tracking, and analytics, then integrated everything into a centralized dashboard with scheduled broadcasts, thread level history, and real time insights. The result is faster response times, organized workflows, and a clearly better customer experience.
As an Information Technology Developer Intern at PDAM Surya Sembada, I contributed to AR–VR Flow IPAM and its web dashboard for learning and training on water-treatment stages. The AR app was built in Unity with Figma for UI and overlays step-by-step annotations on markers or surfaces, while the VR module uses 360° footage edited for an immersive on-site tour.
Rumah Korea is an online shop business that offers skincare or beauty products from South Korea
Achievements/Tasks:
- packaging process to ensure timely and quality delivery.
- Respond quickly to customer feedback and necessary information.
- Responsible for product stock and checking quality and expiration date before shipment.
HIMSE (Himpunan Mahasiswa Software Engineering) is a student organization at Telkom University Surabaya that supports the development of students' skills and interests in Software Engineering. HIMSE strives to create a platform for innovation, collaboration, and contribution to both the university and the broader community through technology and software development initiatives.
As the President of HIMSE, I spearhead organizational programs, oversee team coordination, and represent the Software Engineering student body in various events and collaborations. This role has allowed me to develop strong leadership skills, manage diverse projects, and foster a culture of teamwork and innovation within the organization.
At Yours Computer, a leading institution offering personalized 1-on-1 learning, I teach Python programming through customized lessons. Focusing on both basic and advanced concepts, I guide students with hands-on coding exercises and real-world projects to boost their problem-solving skills. My approach ensures each student gains confidence and practical experience at their own pace, with dedicated mentorship to foster growth in Python development.
CODER is a student activity unit that accommodates the talents and interests of students in the fields of Technology, Information and Communication to contribute to the Telkom University Surabaya and the surrounding environment. In becoming a head of mobile dev divison, coordinating project initiatives, gained valuable experience in leading teams, troubleshoot challenges together.
Software Engineering Digital Content Media located at Telkom
University Surabaya, my role as a content creator for the Software
Engineering major
Achivement/Tasks:
- Produce 3D models adhering to design specifications and project requirements.
- Seamlessly integrate 3D assets into VR environments using platforms Unreal Engine.
- Employ Unreal Engine as the primary development platform for VR projects.
- Conduct comprehensive testing of 3D assets and VR integration to ensure bug-free performance.
- Collaborate with development teams to ensure consistency.
As a developer, I contributed to the community service project in Desa Panjunan by implementing digital solutions tailored to the local community's needs. My work focused on enhancing digital literacy and providing user-friendly tools to improve residents' quality of life. This experience underscored my commitment to using technology for positive social impact.
PLAYBOX is a national competition empowering high school and university students in the Information and Communication Technology (ICT) field. This platform encourages innovation, collaboration, and problem-solving, with diverse categories and challenges for participants. PLAYBOX offers mentorship, workshops, and expert evaluations, inspiring technological entrepreneurship and skill development.
Telkom University is one of Indonesia’s leading private universities, recognized for its strong focus on technology, science, business, and the creative industries. With a mission to become a world-class research and entrepreneurial university, it actively contributes to innovation and economic development, producing graduates who are globally competitive and socially responsible.
As a student at Telkom University Surabaya, I have been actively involved in various academic and community-based initiatives. I participated in community service activities in Desa Panjunan, where we worked closely with local residents to support development efforts. I was also engaged in research focused on the use of Virtual Reality for military applications, which deepened my interest in emerging technologies. Within the university, I took part in UKM CODER, a student activity unit that fosters technological innovation, and HIMSE, the Software Engineering Student Association, where I contributed to several creative and leadership roles that enhanced both my technical and soft skills.