VR Research Project Gun Range Simulator

Unreal EngineResearch3D Modeling
Saturday, February 10, 2024Saturday, April 12, 2025

Game Developer – VR Gun Range Simulator

Project Overview

Part of a research initiative focused on creating a Virtual Reality (VR) Gun Range Simulator for military-style shooting simulations. The project aimed to deliver an immersive and interactive VR training experience.

Role & Responsibilities

  • Designed and developed 3D models based on precise design requirements using Blender.
  • Integrated 3D assets into immersive VR environments using Unreal Engine.
  • Conducted extensive testing to ensure smooth gameplay and bug-free performance.
  • Collaborated with developers and designers to maintain asset consistency and align with project goals.
  • Focused on realism, user immersion, and intuitive interaction design within the simulator.

Tools & Technologies

Blender · Unreal Engine · VR Headsets (Meta/Oculus) · Git · Trello

Key Impact

  • Delivered high-performance 3D assets tailored for VR
  • Significantly improved visual fidelity and user experience through optimized asset integration
  • Supported interdisciplinary collaboration in a high-stakes research setting