VR Research Project Gun Range Simulator
Unreal EngineResearch3D Modeling
Saturday, February 10, 2024 — Saturday, April 12, 2025

Game Developer – VR Gun Range Simulator
Project Overview
Part of a research initiative focused on creating a Virtual Reality (VR) Gun Range Simulator for military-style shooting simulations. The project aimed to deliver an immersive and interactive VR training experience.
Role & Responsibilities
- Designed and developed 3D models based on precise design requirements using Blender.
- Integrated 3D assets into immersive VR environments using Unreal Engine.
- Conducted extensive testing to ensure smooth gameplay and bug-free performance.
- Collaborated with developers and designers to maintain asset consistency and align with project goals.
- Focused on realism, user immersion, and intuitive interaction design within the simulator.
Tools & Technologies
Blender · Unreal Engine · VR Headsets (Meta/Oculus) · Git · Trello
Key Impact
- Delivered high-performance 3D assets tailored for VR
- Significantly improved visual fidelity and user experience through optimized asset integration
- Supported interdisciplinary collaboration in a high-stakes research setting